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samedi 8 août 2015

Snapdragon 820 Reveal Date – A Misunderstanding

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This has been a rough year for the leading provider of Android chipsets: Qualcomm’s much talked about Snapdragon 810 has been plagued with issues in multiple devices. For some of us, the awaited Snapdragon 820 sequel cannot come soon enough. Among other changes, the 820 is also planned to be manufactured on a 14 nm process, which should help with the heat generation and power consumption present in the 810.

 

Perhaps lining up with a rumored Nexus device release from Huawei, Qualcomm’s Snapdragon 820 was previously rumoured to be revealed on August 11th of this year. These rumors stemmed from a series of press invites to a curious Qualcomm event in Los Angeles… As it turns out, the invites were for a “computer graphics and interactive techniques” conference: SIGGRAPH 2015.

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The conference may have various graphics or gaming-related technologies from Qualcomm, but it looks like we will have to wait a bit longer still to learn more about the 820.

 

Keeping in mind that the 810 was allegedly rushed: Would you want the Snapdragon 820 to come sooner rather than later? Discuss below.



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ComScore Announce Latest U.S. Smartphone Market Share

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ComScore have announced the U.S. smartphone market share for June 2015: unsurprisingly, Apple hold the top place with 44.1%, with Samsung trailing behind with 28.1%. Following these we have Motorola and LG competing for third place; confirming recent troubling news, HTC are losing their share quickly.



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Researchers Discover Security Flaw With ZigBee Devices

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As a result of allowing smart devices to easily communicate with each other, ZigBee has inadvertently made it possible for people to take control of your smart home devices. Because ZigBee is also used in smart door locks this presents major concerns as many devices only meet the very minimum standards to pass certification.



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Leaked Image Shows Possible Huawei Nexus

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Reputable leaker @evleaks has uploaded an image of a Huawei device that many people believe could be of the upcoming Nexus, which has long been believed to be coming from Huawei. Other conclusions are that this could also be the Mate 8 due to a striking resemblance to last years’ Mate 7. What do you think?



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XDA Picks: Best Apps of the Week (Aug 1 – Aug 8)

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Apps are at the front and center of any smartphone experience, and with over a million apps on the Google Play Store and new apps being submitted to our forums every day, staying up to date on the latest apps and games can be a hassle. At XDA we don’t discriminate apps – if it’s interesting, innovative, original or useful, we mention them. The XDA Portal Team loves apps too, and here are our top picks for this week.

 

Drizzle SMS – Get Paid To Text [FREE]

 

drizzleThere are many apps with useless, annoying ads out there. Furthermore, there are many messaging apps with ads on the Play Store. Drizzle SMS is unlike those because, while it has ads, you get money from them as well. That’s right: Drizzle is user-friendly, and wallet friendly too. The banner ads displayed generate ad revenue for you, and you can also take short surveys as well. But either way, you get money from simply using your phone like you would every day. So if you don’t care about ads and text a lot, this could be a good option. Here is a link to the developers’ AMA if you want to learn more.

 

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Microsoft Translator App (& Wear Support) [FREE]

 

microsof1Microsoft just keeps releasing more and more Android apps, and it seems like they put out a new one every week. Some are good and some are underwhelming, but this translator application looks to be more useful than one would initially expect. It features a clean and simple UI and an Andoid Wear app that is very straight-forward. The translator also features everything you’d expect: it can read the output out loud and you can input phrases through voice and text. You can pin frequently used phrases and these get synchronized with Wear as well. Microsoft claims this is powered by cutting-edge technology, so you be the judge!

 

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Genius – Song Lyrics & More [FREE]

 

geniusGenius is an app that reliably gives you the lyrics to over 1.7 million songs, with crowdsourced annotations from millions of obsessed fans as well. So you will not only find music hosted on soundcloud and lyrics, but also get to know the inspiration behind each verse and the meaning behind each metaphor… with varying degrees of accuracy, as with everything that’s crowdsourced. Either way, this app is great for learning the lyrics to a new song and figuring out what it they mean. The interface looks good, it functions smoothly and you will most likely have a big chunk of your music library covered.

 

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Youtube Gaming (Creator Preview) [FREE]

 

youtube1Youtube Gaming will go head-to-head with Twitch.tv to claim dominance in the video-game streaming market. Google’s expertise in video streaming will be carried from Youtube to this new app geared towards gamers, and you will be able to find your content in a beautiful Material Design application the kind of which Google itself rarely delivers. You can easily follow your favorite streamers, find popular video streams and Let’s Plays, and more. If you want to get a preview of what’s to come, be sure to explore this new service. Watch out gamers, Google might finally make its way to yet another aspect of your lives.

 

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Countdown to Hero [FREE]

 

count1Countdown to Hero is a nice little game by XDA member  1a11ous that has you combine numbers to reach a desired goal. If you have ever watched Countdown, you’ll feel right at home: simply build equations and reach the final number. What makes this such a relaxing experience, however, is the app’s design: it features tranquil music and a clean Material-inspired interface with interactive elements and smooth transitions (and clouds too). Those of you looking for a time-killer to carry you through a boring waiting room will find their nerves slightly eased and their brain quickly stimulated.

 

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Notable updates:

  • ES File Explorer 4.0.0  Beta brings some Material Design with flat colors and a small Floating Action Button.
  • Google Keep has been updated and now allows you to easily copy your Keep Notes to Google Drive
  • Google Chrome Beta for Android has been updated and now includes custom tabs, an updated bookmarks UI and media playback controls.
  • Google Messenger has been updated to 1.4.048. There aren’t many details as of yet, but be sure to update in case it contains security improvements.
  • The Moto App has been updated to v3.0 and now supports location triggers for Moto Assist
  • Plex For Android v4.8 has added 4K HEVC Playback, support for MKV files (much appreciated) and AC3 Passthrough for Android TV.

 

That is it for this week. We hope that you might have found some of these apps as interesting, useful or entertaining as we did. Whether you are a student, a developer, a designer or a gamer, Android has you covered. We will try to reflect that each week with a variety of picks to spark your interest, and if you see (or publish!) any new apps that you think are worthy of a feature, be sure to send us a tip and we’ll give it a look. Until next time!

 



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Flagship Furore – Why the Market Changed

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Recent headlines have talked much about the future of smartphones. We hear the phrase “flagship” banded around, a moniker typically reserved for a company’s “headline” product release, used to lead the company flag forward into battle in the marketplace. Back in 2009, when Android first began to gain a sensible level of traction, a flagship was a manufacturer’s main handset for the year.

 

First, a brief history lesson

 

OEMs had clear product ranges, and there was a clear “leader”. That was the flagship – the big brother of that year’s phone releases. Each manufacturer would compete to be that year’s best flagship – and we even recently did a nice run down on the flagship history of Samsung, Sony, and HTC.

20150808084336877This worked well for a number of years. It ultimately drove innovation, and led to more rapid product development – OEMs wanted to ship the latest possible technology, in order to attempt to usurp their rivals, and prevent themselves from being overtaken – the mobile handset business is highly competitive, and notoriously difficult to turn a profit in. To see your rival launch a product with hardware you turned down would be career suicide for a product manager, so technology was driven forward at an astronomical rate.

Look at devices over the years, though, and you’ll see this for yourself. The HTC Hero was probably the first “mainstream” Android device that you could buy easily at launch (previous devices like the G1 were not so easy to get hold of, unless you went out of your way to try to buy one). The Hero shipped in June 2009 with a 528 MHz single-core CPU, and only 288 MB of RAM (a non-negligible portion of which was reserved for graphics, if memory serves your aging editor correct). Only 9 months later, in March 2010, HTC announced the Desire, with its 1 GHz CPU, and 576 MB of RAM!

Taking a step back here, we saw what amounted to almost double the CPU, and double the RAM. In a 9 month period, across a single product generation. These kinds of performance improvements offered customers genuine progress, and made an upgrade compelling. With hindsight, 9 months is a rather short interval between flagships – users are unlikely to be willing to part with their cash twice in 12 months for a new handset, but nonetheless, this model continued, as 9 months was the shortest cycle they could manage, while having enough time to polish a product off, and move onto the next one, before marketing took over the product to sell it to customers.

 

Then things went downhill

 

The one thing flagship devices had in common was their price. These were not low-priced handsets. Manufacturers and carriers were almost certain at the time that they were pricing a large number of customers out of the market. They were aware that smartphones should have been selling more units, but customers were being expected to either pay a large amount more for handsets than they were used to (if buying a handset on its own), or to take out a monthly contract (possibly with an upfront contribution to the handset), with a higher monthly fee than they were used to. Word filtered through to OEMs, and their product teams were told that the customers (carriers) wanted to have handsets they could retail at around half the price.

When buying my own first smartphone, I recall facing a decision between the expensive HTC Hero, and a much cheaper (around 1/3 of the price) carrier-rebadged version of an anonymous Huawei handset. Ultimately, I ended up with the Hero, partly thanks to my ability to drive a hard bargain with the carrier, and partly because of a small subforum on a website that I had found. That website was XDA-Developers, and it led me to realise that there was more to a phone than specifications and price.

 

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In the months that followed, though, the main manufacturers started to realise they were at risk from the cheaper handsets, and their product development resources ended up split, with some working on the traditional top-of-the-range devices, and others working on lower-priced models, for the more cost-sensitive sectors of the market. At some point in this process, though, someone had the idea (which I feel was terrible, but which I can only presume they thought was brilliant) to create more of these lower-priced handsets, with different appearances and innards, to cater for all of the possible different price-points on the market. This led to the usual flagship devices continuing as before, but with an increasing number of rushed, poor quality (and frankly junk) devices brought to the market in a rush, by OEMs eager to reach price-conscious buyers.

This led to the market being watered down. There was still the “big” product being launched each year, with impressive specifications to match its impressive price tag, but there were growing numbers of lower-end devices being released. Often, to capitalise on the “fame” of the flagship, OEMs sought to associate their new, lower-end devices, with the existing flagships by using similar names. This is what has led us to seeing devices like the Galaxy S3 Mini which, despite its physical appearance, has a 1 GHz dual-core NovaThor CPU with almost nothing in common with the quad-core 1.4 GHz Exynos CPU of the “real” Galaxy S3.

 

Now back to today!

 

Today, flagship devices continue to exist. HTC’s latest device in the One range would be their flagship. Sony’s Z3+ (or Z4, depending on market) would be their flagship. Samsung’s would be their Galaxy S6. And LG’s would be the G4. It’s rather intuitive and obvious to those in the industry, but there’s no official designation from each company, showing what their flagship is. That’s because the market is now saturated with phones, as we just discussed. The market is now awash with so many different handsets that companies are struggling to build a viable marketing campaign for all their different product ranges. Even after HTC said they would stop releasing endless mid-range devices, they continued to do so, apparently unabated. OEMs flooded the market with cheap, commodity handsets.

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This was naturally good for the market, as consumers wanted cheaper handsets, and the free market simply ensured they had sufficient supply (and competition) to drive down prices. Such highly competitive marketing, along with high hardware costs (and low margins) led to problems which we continue to see today, however. Software Updates…

Yes, software updates. To the average user, these are relatively unimportant, until something stops working on their phone, and they either blame their last update, or decide their device needs an update to fix it. Updates are expensive, and require significant engineering resources to get right. Getting software right is hard, as OEMs are expected to make software which works on every one of the hundred-plus countries in which their device was sold. The problem is that the engineers are already working on the next mid-range handset, about to be churned out. This makes it very difficult for OEMs to produce software updates for their older phones. This rears its head when major security issues are found, and manufacturers take months to send out a tiny update to fix the bug (and many will never even release such an update, simply deciding it’s too much effort!)

This has led to hardware becoming a commodity, however – companies now ship so many devices, and at such a high pace, that there’s little special about a device launch – there is another one coming up shortly! The sheer competition has turned the very handsets we use into commodities, rushed out of the hands of the engineers and designers, so the next one can be launched. And this leads to devices which are near-identical being released, one after the other.

 

An Example – Sony

 

I could have chosen almost any OEM here, but I chose Sony, since the stagnation of their product line is probably clearest to show. Let’s look at their last three flagships. The Xperia Z2 was released in April 2014, with a Snapdragon 801 (MSM8974AB CPU), which is quad core, 2.3 GHz. The Xperia Z3 was released 5 months later, in September 2014, and boasted a Snapdragon 801 (MSM8974AC), with 4 cores at 2.5 GHz. If you blink and re-read the last sentence, you’re not alone – to spare you the effort of seeking a magnifying glance, the different between these two handsets is a slightly different stepping of CPU, and a boost of 200 MHz (on a device which is already at 2.3 GHz). The devices are otherwise pretty much identical, to the extent that I’ve seen a Z3 go into a Z2 case and look fairly comfortable.

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Sony Xperia Z4 and Xperia Z3

With the Z3+, Sony moved to the Snapdragon 810 radiator, ahem, CPU. To be precise, the MSM8994. This is a bit different, having 4 low-power cores, and 4 regular 2 GHz cores. Otherwise, the device is pretty much the same. There’s really very little difference between any of them. I was tempted to place a link here to some comparison between the devices based on synthetic benchmarks. Instead, I chose not to, and to simply point out that there’s very little difference between any of the devices. And arguably the Z3+ (with its inbuilt egg-fryer capabilities) would be slower under certain conditions (such as those that don’t involve sitting idle!).

Putting aside those yolks (sorry, last one, I promise), there is a serious point here – there is almost no compelling difference between 3 subsequent generations of Sony devices. Why would someone with a Z2 upgrade? What does the new device have, which the old device doesn’t have? With hardware having reached commodity status (as discussed above), we’re at the point where the answer frankly is “nothing”.

 

Nothing Different

 

2015 has been a somewhat boring year for phones. The biggest excitement to the market probably came from Samsung, who decided to grind the corners off the glass of an S6, and call it the S6 Edge. While there’s no doubt customers find it a nice-looking phone, I’ve heard many argue it’s a gimmick. It’s certainly not something which interests me. Yet in a stagnant market, it’s captured the interests of customers, and led to record demand. Indeed, I believe at one point, Samsung’s glass-edge-removal process couldn’t keep up with the demand!

20150614214824997This goes to show that there is still room in the market for high-priced devices. Yet this hardware will rapidly become commodity as well, just like quad core CPUs, or 2K screens did. And even with all of these improvements, we still see software rushed to the extent that Samsung are still battling crippling memory leaks on their recent devices. Heck, they even added an automatic scheduled reboot feature to their ROMs

Why? Because the software is rushed, and everyone is focusing on the commodity hardware. Nobody is taking the time to do some proper quality assurance, and actually sit down and test out the phone with a fresh pair of eyes over the experience. Android, even on 5.1.1, is slower and more sluggish than a recent iPhone. And I say this as a devout Android user. We don’t need any more CPU cores, or any more GHz. And heck, we don’t need integrated frying pans on our phones. What we need is proper, high quality, well-tested software, written by expert embedded systems engineers. Ones who are paid to be perfectionists. Who will refuse to create a shippable version of the software until they are happy it’s just right. And that will never happen, as the commercial pressures are just too great, to get yet another phone out of the door, and move on.

 

The Flagship is Dying

 

20150808053703504There. I said it. I believe the flagship is dying. Sure, OEMs will still release a phone that gets more attention than the rest. Or which had its glass edges ground off for attention. Or which has an integrated battery-powered meat grill. But these are not things that will sell phones going forward – the hardware is a commodity. What we need now is quality. There’s simply no need to buy a phone every year. Or even every 2. My 2011 Note 2 remains absolutely perfect, after I swapped out its battery for a (genuine) new one I paid less than about $18 for!

That’s not an option for your new commodity hardware though – a replaceable battery would make your phone last too long! Much better to seal that battery up, and stop you from replacing it, to force you to buy another phone down the line. But hey, maybe by then they will have fixed that horrific memory leak, which plagues your current phone? As it’s not like you’re realistically going to get a fix for that any time soon, as the firmware developers are already having the whip cracked over them to get ready for the next generation of phones for the holidays, and for CES and MWC in early 2016.

What we need is a moratorium. A year where nobody releases a single new handset. There are already more than enough to choose from. Let’s try to get things right first! Let’s fix software on phones, and make it reliable. Let’s work out a way to separate the hardware from the OS, so we can make an operating system which is properly abstracted (like an operating system is on your PC), that doesn’t require the wheel to be reinvented each time. OEMs won’t like it – they will feel they’ll sell less phones. But if they launched less phones, and spent more time getting their existing ones to work properly, perhaps we’d actually see some real innovation on the market?

Users want a high quality experience. I can see that. You can see that. Just the OEMs can’t. They would rather churn out a new phone for the sake of it, than fix their existing ones. It’s wasteful, and it’s expensive, and it ultimately drives up their costs and prices. LG recently reported it makes an average of just 1.2 cents profit per phone they sell. That’s not a lot! It’s not sustainable.

Manufacturers are starting to wise up, and realise they can’t say the solution to every problem is to buy a new phone. That’s why it’s good news to hear that Samsung and LG will join Google in pushing monthly security updates, and working with carriers to get this to happen. Users are no longer willing to tolerate the idea of  “there’s a security bug in the software on your phone, time to buy a new one.” And about time too — perhaps this will be enough to focus OEMs back onto innovating, and creating a quality experience for their customers, rather than trying to sell 2 new near-identical handsets per year, and putting off even their most loyal fans in the process, always waiting on the “next one”.

There’s always something new, just around the corner, about to hit the shelves. That’s the way of the technology industry. But given the low margins in mobile, if customers continue to feel hoodwinked by perpetual “same” product releases, and wait for the “next one”, there might not be a “next one”. Companies can no longer compete on specifications alone, and are going to instead need to innovate. A cynic could argue this explains the popularity of sealed batteries and non-upgradeable storage. But given that 2014 and 2015 flagships are incredibly capable in their own right, we could well see users entrenching themselves and waiting out for better. And heck, it’s not like you’d be suffering by doing so.

Or heck, get a glass grinder and grind the edge off the screen of your current phone, and leave it in the sun for a while. You’ve just built your own flagship! (Please don’t actually do this, or this may happen – see folks, removable batteries are important after all!)

 



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vendredi 7 août 2015

No More Contracts: These Are Verizon’s New Data Plans

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Verizon announced that they will be completely revamping their entire smartphone contract and data plan system. Under the new system, everything is simplified—everyone will get unlimited talk and text, contracts will be eliminated, data will be shared amongst all devices (up to 10 on a plan), and data plans come in four tiers: small, medium, large, and x-large.

 

VZW New Data Plans

 

There will additionally be per-device line access fees: smartphones cost $20 per month, tablets and Jetpack lines will be $10, and small devices such as wearables will cost $5 per month.

1-line 4-lines

 

With the new changes, Verizon will be a contract-less carrier — you’ll pay as you go — and charges will be transparent. Going camping to a place park where your T-Mobile phone won’t get any signal? You’ll soon be able to grab an old CDMA or LTE phone and get a month of Verizon data and unlimited talk/text. Switching to Verizon has been made simpler, whether it is for one month or one year.

However, there’s no such thing as a free lunch, and there is a caveat: the penalty for going over your purchased data plan allotment will be $15 per GB.

 

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* Prices represent unlimited voice and messaging for Project Fi and Cricket only; additional charges apply for US Mobile and Ting.

 

This new strategy puts Verizon directly in competition with not only T-Mobile—who loudly proclaimed themselves as the Uncarrier back in 2013—but also with the numerous MVNOs run their virtual networks on top of the big carriers. Unlike the others, though, Verizon won’t be competing on price; rather, they’ll be hoping existing customers will continue to pay a premium to use their nationwide network—and just maybe, without 2-year contracts to scare them away, they’ll convince some frustrated customers from other networks to join Big Red.

 

 

Is this a step in the right direction? Does it make you change your mind about Verizon? Sound off below!



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