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samedi 16 novembre 2019

Samsung Camera app hints at 8K Video Recording, 20:9 Aspect Ratio, and 108MP Photos, possibly for the Galaxy S11

As Samsung rolls out new versions of its camera app, we can take a look to see what the company is working on for future smartphones. Previously, we found hints that Samsung will be using its own 108MP camera sensor in an upcoming device. In the latest update to the Samsung Camera app, we found new camera features including Director’s View, Single Take Photo, Night Hyperlapse, and more. In the same update, we also spotted evidence that Samsung will bring 8K video recording support to a future device, and we also found further evidence pointing at a future Galaxy device, likely the Galaxy S11, having a 20:9 aspect ratio and 108MP camera sensor.

An APK teardown can often predict features that may arrive in a future update of an application, but it is possible that any of the features we mention here may not make it in a future release. This is because these features are currently unimplemented in the live build and may be pulled at any time by the developers in a future build.

In the first find, the Samsung Camera app in One UI 2.0 beta 4 seems to add support for 8K video recording. This is likely for the Samsung Galaxy S11 which should be launching in early 2020. We’ve been expecting this since it was announced the Exynos 990 SoC supports 4K@120fps and 8K@30fps video. While the Snapdragon 865 hasn’t been announced yet, Samsung is also working on a device with that processor as well. It is likely that the 865 will also support 8K 30fps video. This could really bring Samsung to the top of the smartphone video game.

For a phone to be able to record 8K video, its main camera sensor needs to be able to capture 33,177,600 pixels. The 12MP camera in the Galaxy S10 won’t cut it as that is only 12,000,000 pixels. Samsung needs to use a camera sensor with a higher megapixel count, which ties into the 108MP camera rumor we previously talked about.

We were also able to find a reference to a 20:9 aspect ratio. While we can’t say exactly which Galaxy device will have a 20:9 aspect ratio, we can at least say that Samsung is working on a phone with a 20:9 display.

 

While we can’t say for sure which features will launch with which device, there’s a good reason to expect these features to land on one of Samsung’s upcoming flagships. The processing power needed for this type of video recording just isn’t possible with the mid-range processors found on Samsung’s mid-range phones. That being said, we can’t say for certain if that means it’ll be the Galaxy S11 or another device that ends up with these features.


Thanks to PNF Software for providing us a license to use JEB Decompiler, a professional-grade reverse engineering tool for Android applications.

The post Samsung Camera app hints at 8K Video Recording, 20:9 Aspect Ratio, and 108MP Photos, possibly for the Galaxy S11 appeared first on xda-developers.



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Samsung Camera hints at new Director’s View Mode, Night Hyperlapse, Single Take Photo, and more

Based on current rumors, what Samsung has already announced, and the information I’ve dug up myself, Samsung is really going to make big strides in smartphone photography and videography next year. Along with 8K@30fps and 108MP camera support, Samsung is working on many new photo and video modes for its upcoming smartphones. These modes are very impressive and frankly, I’m excited to see what Samsung is working on. These new modes include Director’s View, Night Hyperlapse, Single Take Photo, Vertical Panorama, and custom filters.

An APK teardown can often predict features that may arrive in a future update of an application, but it is possible that any of the features we mention here may not make it in a future release. This is because these features are currently unimplemented in the live build and may be pulled at any time by the developers in a future build.

Director’s View

The first feature, and to me the most exciting, is Director’s View. Director’s view will let you lock onto a subject in view and also “select who’s in the close up.” Along with that, it lets you “Tap the thumbnails on the left to switch between camera lenses. Tap the ones on the right to jump o a close-up on a subject.” This sounds like Samsung will allow you to record from multiple camera lenses at the same time.

This is something the iOS app Filmic Pro does on the iPhone 11. You are able to record 1080p at 30fps on the iPhone 11 out of two of the cameras at the same time. Director’s View sounds like Samsung will natively be allowing you to do something similar.


Night Hyperlapse

The next feature is Night Hyperlapse. While we can’t find more information about Night Hyperlapse besides a name and description, it’s pretty simple to interpret what this is for. It seems like it will be the existing hyperlapse mode but with night mode. The description mentions that you’ll need to keep your phone still, which makes this sound more like a night time-lapse mode rather than a night hyperlapse.

Single Take Photo

Next is Single Take Photo, which sounds like it’ll be a very cool feature. This mode will let you “Start shooting to capture the scene in a series of pictures and short videos.” You will pan your phone around for 15 seconds, slowly, and it will capture a bunch of pictures and videos of the scene. As you go through, it will tell you to slow down when needed or “Oh, you’re doing great!” The mode will also show popups saying things like “Artist at work…” and “This is some of my best work…” After the phone processes all the photos and videos, you will be able to see a collection of what it just took.

Vertical Panoramas

Next is vertical panoramas. This basically just takes a panorama, which is normally horizontal, but vertically. This is actually already possible on Samsung phones if you ignore the warnings and lines Samsung gives you and just pan the camera up and down. It’s nice to see Samsung is embracing this feature and making it part of the main panorama mode, though.

Custom Filters

Lastly, custom filters. Samsung is adding the ability to take a picture you like and turn it into a filter. While we aren’t totally sure what this means, it could be taking certain aspects of the photo like saturation, exposure, and brightness and turning it into a filter. Samsung’s camera actually supports filters right now under the beauty mode settings, but this could extend the functionality into more custom changes.


Samsung is working on lots of new features for its upcoming smartphones that extend existing functionality and make photography easier for everyone. They are also providing features for professionals who want more from their phones. Samsung is also usually good at backporting features to its older Galaxy devices, so we hope these don’t end up as Galaxy S11 exclusives.


Thanks to PNF Software for providing us a license to use JEB Decompiler, a professional-grade reverse engineering tool for Android applications.

The post Samsung Camera hints at new Director’s View Mode, Night Hyperlapse, Single Take Photo, and more appeared first on xda-developers.



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These Discounted Apps and Courses Will Boost Your Business’s Productivity

When you have a huge pile of work to get through, productivity is important. Whether you’re part of a team or running your own business, these courses and apps should help you get things done. Use code BFSAVE15 to save an extra 15% off these discounted resources at the XDA Developers Depot.

Sales Skills Mastery Course: Close More Sales

As a sales rep, there is nothing more frustrating than spending hours talking to a lead who does not buy. This course shows you how to seal the deal, with 34 tutorials teaching proven techniques. Normally $200, the course is now just $10.19 with the code.

The Ultimate VMware Mastery Bundle

Virtualization lets you use multiple business apps and operating systems on the same server, saving major computing resources. This bundle shows you how, with 26 hours of training on the popular VMware concept. Order now for $16.99 with the code to get lifetime access, worth $399.

The Complete Digital Advertising Super Bundle

If marketing is your niche, this three-course bundle offers essential knowledge on advertising. Through concise video lessons, you learn how to attract eyeballs via Google, YouTube and LinkedIn. Worth $1,497, the training is now $67.14 with the code.

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Whether you’re crafting an email or writing a report, spelling mistakes and grammatical errors look bad. ProWritingAid Premium can save your blushes, using AI to find flaws in your writing. Order now for $25.49 to save a half on a one-year subscription.

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The Complete QuickBooks Guru Bundle

Designed for small business owners and freelancers, Quickbooks is one of the best accounting apps around. This bundle helps you master the platform (software not included), with seven courses and 85 hours of training. Worth $1,400, the bundle is now only $24.65 with the code.

Sticky Password Premium: Lifetime Subscription

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The Salesforce Certification Essentials Bundle

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Revolink Page Builder & Link Shortener Pro Plan: Lifetime Subscription

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Dictanote Pro: Lifetime Subscription

With Dictanote Pro, you can dictate emails, meeting notes, and to-do lists with 90% accuracy in 40 languages. The app can even turn your written notes into editable text. You can get a lifetime subscription now for $16.15 with code, saving over 90% on the standard price.

Prices subject to change.

When you have a huge pile of work to get through, productivity is important. Whether you’re running a business or you are an office footsoldier, these courses and apps should help you get things done. Use code BFSAVE15 to save an extra 15% this Black Friday week at the XDA Developers Depot.

Sales Skills Mastery Course: Close More Sales
As a sales rep, there is nothing more frustrating than spending hours talking to a lead who does not buy. This certified course shows you how to seal the deal, with 34 tutorials teaching proven techniques. Normally $200, the course is now just $10.19 with the code.

The Complete Digital Advertising Super Bundle
If marketing is your niche, this three-course bundle offers essential knowledge on advertising. Through concise video lessons, you learn how to attract eyeballs via Google, YouTube and LinkedIn. Worth $1,497, the training is now $67.14 with the code.

ProWritingAid Premium: 1-Yr Subscription
Whether you’re crafting an email or writing a report, spelling mistakes and grammatical errors look bad. ProWritingAid Premium can save your blushes, using AI to find any flaws in your writing. Order now for $25.49 to save a half on a one-year subscription.

Toodledo Plus Online Task Manager: Lifetime Subscription
Available on iOS, Android and online, Toodledo Plus lets you save tasks as they arrive via email or the web. You can also set custom alarms and receive timely task reminders. You can get a lifetime subscription now for just $33.99 with the code, saving over $250.

The Complete QuickBooks Guru Bundle
Designed for small business owners and freelancers, Quickbooks is one of the best accounting apps around. This bundle helps you master the platform, with seven courses and 85 hours of training. Worth $1,400, the bundle is now only $24.65 with the code.

Sticky Password Premium: Lifetime Subscription
Ever spend half the day trying to retrieve your login details? You won’t with Sticky Password. This secure app stores your passwords and lets you log in to any known site in seconds. It can even autofill forms for you. Worth $199.99, lifetime subscriptions are now $25.49 with the code.

The Salesforce Certification Essentials Bundle
This Salesforce bundle shows you how to create apps for the world’s most popular CRM. You also learn Salesforce admin skills and how to organize data with Tableau Desktop 10. Offering 46 hours of training in total, the bundle is now just $33.99 with the code (worth $1,500).

Revolink Page Builder & Link Shortener Pro Plan: Lifetime Subscription
If you want to capture more customers on mobile, Revolink can help. This platform lets you build smartphone-friendly landing pages, complete with social media, videos, music, booking forms, and analytics. Order now for $33.99 with the code to get a lifetime Pro subscription, worth $2,940.

Dictanote Pro: Lifetime Subscription
With Dictanote Pro, you can dictate email, meeting notes, and to-do lists with 90% accuracy in 40 languages. The app can even turn your written notes into editable text. You can get a lifetime subscription now for $16.15, saving 89% on the standard price.

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Virtualization lets you use multiple business apps and operating systems on the same server. This bundle shows you how, with 26 hours of training on the popular VMware concept. Order now for $16.99 with the code to get lifetime access and certification, worth $399.

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The HUAWEI FreeBuds 3 with Intelligent Noise Cancellation

As the wireless earphones scene starts to get competitive, companies are launching their version of Bluetooth earphones, complete with a charging case. Among some of the great option on the market right now, HUAWEI has come out with the HUAWEI Freebuds 3. This exciting new product has everything you could want from your wireless audio experience, and more. Powered by the Kirin A1 chipset, HUAWEI aims to build a connected audio life experience.

HUAWEI sent XDA a pair of the Freebuds 3 to test out. We tried these out in many different situations to see if it to see if it holds up against other true wireless earbuds on the market.

HUAWEI FreeBuds 3 Powered By The Kirin A1

The HUAWEI FreeBuds 3 are equipped with Bluetooth 5.1 and are powered by the cutting-edge Kirin A1 chipset. The Kirin A1 is the industry’s first BT/BLE dual-mode chip to be verified by Bluetooth 5.1. With this technology, HUAWEI is able to deliver a highly integrated 3+1 modular architecture. This includes an advanced Bluetooth processing unit, powerful audio processing unit, ultra-low power consumption App processor and a
separate power management unit. All of this comes together to ensuring an efficient and stable connection experience.

While previous wireless headphones were were limited to a single-channel transmission which was split between the two earpieces, Huawei’s self-developed dual-channel synchronous transmission technology fixes this issue. Now left and right pieces have a direct connection to your smartphone, avoiding the need for one earpiece to push audio to the next.

This new dual-channel system was most noticeable while watching movies and playing games. There is much less lag that you’d normally experience in a bluetooth headset. The Freebuds 3 has ultra-low audio latency at only 190ms.

These new features make the Freebuds 3 a massive upgrade compared to the previous Freebuds 2. While its predecessor was a highly rated product, it didn’t have active noise cancelling, AI Life app control, or synchronous transmission. HUAWEI has really made a huge leap in technology with the third generation Freebuds.

The 3rd generation of HUAWEI FreeBuds 3 is the first to feature the new Kirin A1 chip. Instead of just inheriting the previous concepts of true wireless connections, the Freebuds 3 come with genuine new innovations and technologies developed by HUAWEI.  The new efficient chip architecture and dual channel synchronous transmission technology result in an entirely new wireless earbuds experience. The improved anti-interface helps to prevent you from having to interact with your phone, while still being able to control your music through touch controls. The Kirin A1 chip ultimately enables the Freebuds 3 to be a leading rival against Apple and Samsung.

20 hr. Battery Life

The new HUAWEI FreeBuds 3 aims to provide you with 20 hours of battery life by including their charging case. While the actual earphones have a battery life of four hours, the included case can charge your Freebuds up to 4 times before your case runs out of juice. When it does, you can charge your Freebuds case via the USB-C port, or you can set it on your wireless charger and take advantage of the quick wireless charging feature.

From our experience with the Freebuds 3, we can confirm that the 20 hr. battery life is accurate. Four hour sessions of music is possible. If you have noise canceling enabled, you’ll use up a little more battery than normal. The case is small enough to comfortably store in a pocket and bring it with you for recharging. The circular design of the case makes it sit nicely in your pocket at any orientation.

Design

The sleek curvy design of the Freebuds 3 is an important aspect of this product. Wireless earbuds are a very noticeable accessory when being worn in public. It’s important that they look as good as they sound. In this department, the Freebuds 3 end up being one of the best looking options on the market. With white and black options, your Freebuds will subtle without being too large or uncomfortable.

Studio-Quality Sound

Inside of the stylish exterior of the Freebuds 3, you’ll fine a high-sensitivity 14 mm dynamic driver. The powerful bass is made possible by a dedicated bass tube. Bass will sound louder, stronger, tighter and punchier on your Freebuds.

An essential component to creating an immersive audio experience is active noise canceling. ANC in combination with the class-leading audio processor create an amazing real-time environment noise reduction. This feature is ideal for crowded travel situations, noisy streets, loud restaurants and more.

The noise canceling technology designed by Huawei reacts to environmental situations, and we found that if you use the AI Life app, you can adjust the noise canceling to make it more effective. Once we got it sounding just right, it  provides you with a consistent and comfortable music listening experience.

Compared to other noise canceling headphone, the HUAWEI FreeBuds 3 are far superior in effectiveness. When being tested out doors, it did a fantastic job in blocking out noise pollution from traffic. Another situation where it excelled was in a car ride. While these should not be used while driving, if you’re a passenger in a car, train, or plane, these work fantastically in blocking out engine sounds. You will be thoroughly impressed with the ANC feature on the Freebuds 3.

The unique open-fit design of the Freebuds 3 makes them comfortable to wear for ears of any size. This new design also provides the best possible sound quality from current-gen Bluetooth earbuds,

Bone Sensor Clear Calling

The Kirin A1 chipset is designed to enhance your call quality by eliminating background noise while enhancing your voice. HUAWEI says this gives your calls a better quality of sound that is closer to a face-to-face conversation. The Freebuds 3 will pick up your voice through the vibration of your bones,using the bone voice sensor. This has the ability to make your voice stand out more during a call. In our tests of this feature, we found a minimal difference between  using the Freebuds 3 and the on-board microphone. That’s not a bad thing though, because Bluetooth microphones tend to have really bad microphone quality. The bone sensing technology allow the Freebuds 3 to have a microphone quality that sounds as good as a wired microphone during a call.

Voice enhancement is most noticeable when you’re outside on a windy day. The aerodynamic mic duct design acts to suppress wind noises while you’re jogging or walking outside during high winds.

We really enjoy the HUAWEI Freebuds 3 and think this is a great alternative to the Apple Airpods Pro. Let us know what you think about the HUAWEI Freebuds 3 in the discussion thread here.

you can get the HUAWEI FreeBuds 3 for only € 179,00, and it’s available in black and white color options. The low € 179,00 price makes it significantly cheaper than other options like the Airpods Pro. You can get the Freebuds 3 on Amazon using the link below.

Get the HUAWEI FreeBuds 3
We thank HUAWEI for sponsoring this post. Our sponsors help us pay for the many costs associated with running XDA, including server costs, full time developers, news writers, and much more. While you might see sponsored content (which will always be labeled as such) alongside Portal content, the Portal team is in no way responsible for these posts. Sponsored content, advertising and XDA Depot are managed by a separate team entirely. XDA will never compromise its journalistic integrity by accepting money to write favorably about a company, or alter our opinions or views in any way. Our opinion cannot be bought.

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vendredi 15 novembre 2019

[Update 2: Supreme Court will hear] Oracle’s lawsuit over Google’s use of Java in Android has been revived

Update 2 (11/15/19 @ 4:10 PM ET): The US Supreme Court has confirmed that it will hear the copyright lawsuit between Google and Oracle.

Update 1 (8/29/18 @ 10:15 AM ET): The Federal Circuit denied Google’s appeal of the Oracle decision highlighted in the original article below. Google now says they will take the case to the Supreme Court, which was always the most-likely outcome. Google’s statement is below.

The Google-Oracle feud has been ongoing since 2010. Java was created by Sun Microsystems back in the 1990s and Oracle acquired the company in 2010. A few months later, Oracle accused Google of using its copyrighted APIs and patents to develop Android and filed a lawsuit. Since then, we have seen the two companies wage a protracted legal battle in US courts.

In 2012, Google won a victory as a jury determined that Google did not owe anything to Oracle. But Oracle appealed the decision using the appeals process in the US. In 2016, the jury agreed that Google’s use of the APIs was considered fair use, and the company should not be penalized for how the APIs were implemented in Android. The last time we covered the lawsuit was back in October 2016, when Oracle filed an appeal to the US Court of Appeals for the Federal Circuit.

Now, in a new twist (via Bloomberg), the US Court of Appeals for the Federal Circuit has ruled that Google’s use of Java APIs to develop Android “went too far” and was “a violation of Oracle’s copyrights”. Therefore, Google could owe Oracle billions of dollars.

The case was remanded to a federal court in California to determine how much Google should pay. Oracle had been seeking $8.8 billion, but it could choose to seek a higher number. In response, Google expressed its disappointment and said that the company was considering its next steps in the case.

The crux of the case is based on APIs (application programming interfaces), that is a set of routines, protocols, and tools for building software applications. APIs are useful as developers don’t have to write new code from scratch to implement every new function or change the code for every new type of device. The question in the case is can Google’s use of Oracle-owned Java APIs in Android be considered as fair use?

Oracle’s viewpoint is that its APIs are freely available to those who want to build applications for computers and mobile devices, but the company does not allow anyone who wants to use them for a competing platform or to embed them in an electronic device.

The three-judge federal circuit panel ruled: “The fact that Android is free of charge does not make Google’s use of the Java API packages noncommercial.” It noted that Android has generated more than $42 billion in revenue from advertising and also said that Google had not made any alteration of the copyrighted material.

Oracle also states that Google did not pay royalties for Oracle’s copyrighted Java technology because it faced “an existential threat” by not having its search optimized for mobile devices. Google, therefore, was in a rush in the mid-2000s. On the other hand, Google’s viewpoint is that Oracle is jealous because of Android’s huge success. The company states that it has used “a minuscule percentage” of Oracle’s code to make it only possible for programmers to write apps for Android in Java.

The appeals court ruled that Google’s use of the APIs was not considered as fair use. “There is nothing fair about taking a copyrighted work verbatim and using it for the same purpose and function as the original in a competing platform,” it stated.

Now, Google is said to be either likely to ask the three-judge panel to reconsider its decision or to have the issue go before all active judges on the court. The case could even go all the way to the apex court of the US.

Finally, Google’s defense included the idea that Java was developed for desktops, while Android is created for mobile devices. Oracle has tried to extend the case to desktops, but the judge stated he wants to keep the case “narrowly focused.”

Our view (from 3/27): The case can have far-reaching implications on software development and the technology industry in general. It would be naive to believe that either Oracle or Google have stronger arguments. Instead, attention should be given to the superficial nature of patent wars and how these legal battles have stifled innovation in the past few decades. Innovation that has the potential to benefit consumers ends up being thrown away thanks to the application of patent law not for protecting innovation, but for creating barriers to competition.


Update 1: Google will appeal

As first reported by Law360, Google is appealing the decision to the U.S. Supreme Court. Google gave the following statement to Android Police:

We are disappointed that the Federal Circuit overturned the jury finding that Java is open and free for everyone. We will appeal to the Supreme Court to defend this principle against companies like Oracle, whose restrictive practices threaten to stifle the work of new generations of tech developers.


Update 2: Supreme Court will hear

The US Supreme Court confirmed today that it will take up the Oracle/Google copyright lawsuit. Google said it would take the case to the Supreme Court back in August of 2018. No date has been set yet for the trial. Google’s senior vice president of global affairs, Kent Walker, had this to say:

“We welcome the Supreme Court’s decision to review the case and we hope that the Court reaffirms the importance of software interoperability in American competitiveness. Developers should be able to create applications across platforms and not be locked into one company’s software.”

Source: Supreme Court | Via: The Verge

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Google’s first Android Game SDK release is designed to help game devs improve frame pacing

Late last year, Google created a new tree in AOSP called “gamesdk.” Google engineers have slowly added code to this tree over the past year, and this week, it looks like they’re gearing up for the first public release. The initial release of the “Android Game SDK” will focus on helping mobile game developers improve frame pacing in their Android games. Version 1.0.0 of the Game SDK includes the Android Frame Pacing Library as a static library for mobile game developers to integrate into their engines.

Notably, Unity has already integrated Android Frame Pacing into its game engine. For context, in May of this year, Unity announced version 2019.2 beta of its game engine. The release included a new setting called “Optimized Frame Pacing” in the “Settings for Android” section. Unity says they developed this feature in partnership with Google’s Android Gaming and Graphics team to “[provide] consistent frame rates by enabling frames to be distributed with less variance.” According to JC Cimetiere, Senior Technical Product Manager for Mobile Platform at Unity Technologies, this new Optimized Frame Pacing setting “prevents a queue of frames building up by synchronizing the time at which a game submits a frame with the time at which the display hardware consumes that frame.” With the option enabled, “frames spend less time in the queue, decreasing input latency” and resulting in players’ input events being reflected sooner on-screen.

Optimized Frame Pacing in Unity’s Player Settings for Android. Source: Unity Technologies.

Google briefly talked about the new Android Frame Pacing API at Google I/O 2019, and they also published a page on it on the Android Developers website. This webpage describes how to integrate Android Frame Pacing into your own project with separate sets of instructions depending on whether your game’s rendering engine uses OpenGL ES or the Vulkan API. Two sample projects are provided – Bouncycall and Cube – to demonstrate how to use the Android Frame Pacing library to achieve proper frame pacing in games that use OpenGL ES or Vulkan, respectively.

Although Google published the release notes for version 1.0.0 of the Android Game SDK, the company has not yet made an announcement. The public Game SDK page referenced in the release notes has also not gone live yet, so we’re expecting to see an announcement soon.

Android Game SDK Version 1.0.0 Release Notes

  •  This initial version of the Android Game SDK features the Android Frame Pacing library.
  • Features
    •  Display buffer synchronization.
    • Auto refresh rate mode and pipelining support.
    • Collection of frame rendering statistics.
    • Graceful selection of behavior at runtime, depending on the presence of the Android, OpenGL, and Vulkan features needed by Swappy.
    • Static and dynamic linking of the library.
    • Support for devices with multiple refresh rates.

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Microsoft xCloud preview now offers 50+ games, to be launched in 2020 with support for DualShock 4 controllers and PC streaming

Google Stadia is coming in a few days’ time with fewer features than we were expecting it to have, but if Google Stadia doesn’t fit your bill, the good news is there are still plenty of game streaming services to consider if you want to play games but your budget doesn’t allow for dedicated gaming hardware. One of those streaming services, among several alternatives from names like NVIDIA and Apple, is Microsoft xCloud. Microsoft xCloud is like having an Xbox in the cloud, and those enjoying the preview can now enjoy some good news.

First off, the xCloud preview will now be offering over 50 games, up from the 5 games available when the preview first launched over a month ago and definitely more than Stadia’s own 12 games available at launch. So those currently enjoying the preview will have some variety to not get bored for a while. The full list of games goes as follows:

  • Absolver
  • Ace Combat 7: Skies Unknown
  • ARK: Survival Evolved
  • Battle Chasers: Nightwar
  • Black Desert Online
  • Bloodstained: Ritual of the Night
  • Borderlands: The Handsome Collection
  • Brothers: A Tale of Two Sons
  • Conan Exiles
  • Crackdown 3
  • Darksiders 3
  • Dead Island: Definitive Edition
  • Devil May Cry 5
  • F1 2019
  • For the King
  • Forza Horizon 4
  • Gears of War: Ultimate Edition
  • Halo Wars 2
  • Hellblade: Senua’s Sacrifice
  • Hello Neighbor
  • Hitman
  • Just Cause 4
  • Madden NFL 20
  • Mark of the Ninja: Remastered
  • Mutant Year Zero: Road to Eden
  • Ori and the Blind Forest: Definitive Edition
  • Overcooked!
  • Puyo Puyo Champions
  • RAD
  • ReCore: Definitive Edition
  • Shadow of the Tomb Raider: Definitive Edition
  • Sniper Elite 4
  • Soulcalibur VI
  • State of Decay 2
  • Subnautica
  • Tales of Vesperia: Definitive Edition
  • Tekken 7
  • Tera
  • The Bard’s Tale IV: Director’s Cut
  • theHunter: Call of the Wild
  • Vampyr
  • Vermintide 2
  • World of Final Fantasy Maxima
  • World of Tanks: Mercenaries
  • World of Warships: Legends
  • World War Z
  • WRC 7
  • WWE 2K20
  • Yoku’s Island Express

The final version of xCloud, ready for the wider public, will also be launching in 2020, and by the time it launches you’ll be able to use third-party gamepads such as Sony PlayStation’s DualShock 4 controller. Are you excited for xCloud and game streaming?


Source: Xbox

The post Microsoft xCloud preview now offers 50+ games, to be launched in 2020 with support for DualShock 4 controllers and PC streaming appeared first on xda-developers.



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