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lundi 13 janvier 2020

Google App update brings a new Labs section to beta test new features

Back in March last year, an APK teardown of the Google App revealed that the company was working on a new Labs feature that will let you try new features before their public release. At the time, the app included two new features for testing, one that helped you discover content related to your collections and the other that let you pinch to zoom in on search result pages. Almost a year down the line, the company is finally rolling out the Labs section in the latest update of the Google app with another upcoming feature.

Google app Google app

As per a recent report from Android Police, the feature is slowly showing up for people worldwide. To access the Labs section, users will need to navigate to the More tab in the Google app and then tap on the Labs option. The following window has a list of features currently being tested by Google, along with a brief description of what they’re intended to do. To try out a feature, you just need to tap on the toggle next to it and you’re good to go. As of now, the Labs section has two features, including the aforementioned pinch to zoom feature and a screenshot editing/sharing feature.

Additionally, tapping on the Learn More button for each feature brings up clear instructions on how to use the experimental feature, along with extra steps you might need to take in order to enable the feature. The Labs section also has a feedback button to help you directly submit feedback based on your experiences with the new feature. The Labs feature is being rolled out via a server-side update and it wasn’t available on any of my devices at the time of writing. As of now, Google hasn’t revealed any specific timeline for its rollout, but expect the feature to reach more users in the coming week.


Via: Android Police

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Huawei Quick Apps is Huawei’s alternative to Google Instant Apps

Android without Google and Google Mobile Services (GMS) is an alien concept to the average consumer, one that fundamentally alters the experience they have come to expect out of their Android smartphone. And because of certain political decisions, Huawei faces the unenviable task of convincing the world outside of China that it can provide a software experience on Android that can compete against the experience they have come to expect out of Google’s Android. The Chinese company did have some foresight, as it had begun work on several avenues much before the political decisions, and these avenues then had to step up and fill in as replacements to crucial Google services and frameworks. In this article, we take a look at Quick Apps from Huawei, one such avenue that serves as an alternative to Instant Apps from Google.

Google Instant Apps

Google introduced Instant Apps back at Google I/O 2016, imagining it as the next evolutionary step in the way Android apps are experienced. Traditionally, a user would need to download and install an entire app, even if their intention was to merely check out the app or achieve a very specific one-time task; and then also remember to uninstall the app if they wanted to keep their phone clean. With Instant Apps, users could “stream” apps to try out certain limited functionality without involving any of the friction associated with installation. This approach promised to increase the reach for app developers, as they could essentially project a native Android app experience to the user through a URL instead of merely presenting a website. Over the years, Instant Apps saw several key improvements — the Google Play Store gained support for Instant Apps, with a prominent “Try Now” button appearing next to “Install” on several popular apps, developers were allowed to publish Instant Apps without a website, and even games joined in the Instant Apps party with playable demos, something that definitely helps in engagement if the game is paid or available to pre-register only.

While Instant Apps haven’t yet completely eliminated our need for traditional apps — and by design, they cannot do so, as they are a precursor to the full experience of a traditional app or game, and not a full replacement — they do serve important functions for both users and developers. But for users and developers who are looking at Huawei for its hardware, the lack of Instant Apps will add to the overall pinch in the Google-less software experience. If an app relies on GMS for its core functionality, this functionality will also be undeliverable through Instant Apps. The absence of the Play Store also reduces the channels available for users to land on and try out Instant Apps, as the Play Store was one of the popular mediums to promote Instant Apps.

Huawei Quick Apps

Huawei Quick Apps

In an ideal world, the political situation that forces Huawei to discontinue the use of Google services would not exist. But we do not live in an ideal world, so the next best solution for Huawei is to ensure that its stakeholders are impacted in minimal ways. For the same, the Huawei AppGallery was presented as the homegrown alternative to the Google Play Store for app distribution. HMS Core attempted to fill in the space left behind in GMS’s absence; while Huawei Ability Gallery presented itself as the comprehensive service distribution platform. Huawei Quick Apps aims to fill in the gap from Google’s Instant Apps framework, providing users with an installation-free app experience on Huawei’s smartphones.

Much like Instant Apps, Quick Apps aims to reduce the friction that users feel when they have to install an app, relying on the reluctance faced by an average user for installing a large app when they have just some limited use to look forward to. Since users are hesitant in installing new apps, developers have to explore alternate mechanisms to get their app’s experience to the user as promoting a new app becomes a difficult job under these circumstances.

Advantages

Some of these alternate mechanisms include HTML5 and Progressive Web Application (PWA), WeChat Mini Programs, Facebook Instant Game, and of course, Google Play Instant App; but there are drawbacks associated with each of these. PWAs are good for bringing about a universal experience through a browser, but they can tend to have a slower interaction experience compared to a proper application. Similarly, WeChat Mini Programs are HTML 5 and JavaScript-based programs, suffering from slower interaction experience and limited reach outside of China. Facebook Instant Game utilizes HTML 5 and WebGL, but suffers from the lack of native graphics acceleration. Google’s Instant Apps was thus a good solution against these options, but this too suffers from the limited usability as the whole intention of Instant Apps is to provide limited functions and convince the user on whether they need to install the full app.

Huawei Quick App makes use of HTML 5, JavaScript and CSS to provide a native GUI for the app, while trimming down code volume to just 20% of a traditional Android app. Quick Apps are not just limited to Huawei devices, as Huawei claims that they are compatible with a “new set of standards” supported by more than 12 major Chinese handset manufacturers, representing more than 35% of the global market and 85% of the Chinese market; and being supported on over 1 billion smartphones. The sheer scale of support makes them lucrative for developers looking to reach new users. Quick Apps also supports all “H5” apps, which are essentially mobile web pages that are frequently shared over WeChat in China. Quick Apps can also be added to the home screen on a device, and can also access device functions.

While Google’s Instant Apps could be accessed through a deeplink URL and through the Google Play Store, Huawei Quick Apps can be accessed through the Huawei AppGallery, through Search, Instant Access, Smart Care (Huawei Assistant on the homescreen), through the Huawei Quick App Center app, and through deeplink URLs. The Quick App Center app can run and manage quick apps, ensuring that you run on the latest version of the app available. It also allows users to delete data, withdraw authorizations, and disable notifications for a quick app.

As far as their basic premise goes, Quick Apps can open instantly, and be used without needing to be installed. Huawei also claims that they can update automatically, and take up limited storage space. Once closed, they can also be rediscovered easily through their home screen icon, or be found through Recently Used apps, or through Push notifications.

Huawei also claims that Quick Apps perform as well as traditional Android apps. In its tests, a Quick App performed very similarly to an equivalent Android app, while requiring only a very small fraction of storage space. This low storage requirement will come in very handy on budget smartphones, as users can confidently get lower storage devices, store their media, and still retain the ability to access native Android experiences for a lot of apps.

Huawei also claims that Quick Apps adoption is on a meteoric rise. So far, Quick Apps are supported on over 250 million Huawei phones, with an MAU of more than 30 million. Quick Apps access has also increased by 100% each quarter, and the average time per user exceeds 14 minutes per day.

In a second example, Huawei claims that Quick Apps provide better returns in promotional activities. When both Quick Apps and the traditional Android app are promoted through different means, the Android app only saw 10% of the users reached installing the app, while the Quick App saw 72% of users reached experiencing the Quick App, indicating a very substantial effect. User retention remained the same though, which still attests to the benefits of the Quick App approach. Since more users experienced the Quick App, the promotion cost per user retained came down drastically, making it a much more efficient method for promoting and advertising the app experience.

The performance-related benefits of Quick Apps extend to Quick Games too, which are essentially games in the Quick Apps format. Huawei claims that Quick Apps can be either through H5 or can be “native runtime games” as well. Native runtime games through Quick Apps promise device-level graphics acceleration, ensuring that the game runs smoothly and at high quality. The games also retain the ability to access device capabilities, including location, sensors, Bluetooth, and others.

Benefits from Quick Apps also extend to the time actually involved in building a Quick App or Quick Game. If you already have an existing H5 app or game, you can have a Quick App or Game up and running within an hour. The timeframe expands by two more days if you wish to incorporate Huawei’s account or payment services. Huawei claims that new Quick Apps can be developed and released in as early as under a week.

Disadvantages

Quick Apps have a lot of benefits, but there are some limitations to them that you as a developer should keep in mind.

If your app/game is very large in size, there is a loss in performance that becomes apparent because of the larger reduction in the volume of the package. Further, Quick Apps does not support the entire gamut of Android APIs; so if your app relies on some rarely used APIs, you will be unable to migrate completely in a clean fashion. Similarly, Huawei mentions that apps that require special permissions, such as theme APKs for example, are not supported through the Quick App format.

Quick Apps also need to run on the “Quick Application Center” platform, which will be preloaded on devices through their Android 10 updates. Devices not on Android 9 need to download and install the platform once to be able to run Quick Apps.

Phone Support

Quick Apps are useful, but their usefulness is only as wide as their availability to end users on their devices. All Huawei smartphone launched after the Huawei Mate 30 directly support Quick Apps, while other selected Huawei and Honor devices will support it when they receive their Android 10 update. Huawei has shared a list of devices that support Quick Apps after their Android 10 update:

Further, more Huawei phones can support Quick Apps once their AppGallery is updated to v10.1 or later.

Project Structure

At several of its Developer Day conferences, Huawei has shared information on the project structure of a Quick App.

Huawei Quick Apps - Project Structure

A Quick App takes the .rpk extension. The project structure consists of three parts. The Manifest file contains the meta information of the Quick App, with details like the package name, app name, version number, home screen icon, page path, and other relevant configurations. The app.ux holds all the common capabilities of the project. The third element is page, and each page corresponds to a subdirectory that contains the app’s layout file, CSS file, and JavaScript running file. Each Quick App RPK is signed with a unique signature, in the same manner as Android apps are signed, so keep in mind to preserve the signature key privately and securely.

Huawei provides an IDE (for Windows and MacOS) for developing Quick Apps and Games, along with documentation on learning more about developing Quick Apps. There are demo apps included too within the IDE, so you can take a look for yourself. Once you have developed your Quick App and are ready for release, you need to sign into the Huawei Developer website and submit your Quick App, after configuring the countries and regions you want your Quick App to reach. Huawei will review the submission and then release the Quick App in the target countries and regions. If you plan to make use of Huawei’s ID, payment or push services, you would need to apply for these services before you can complete app development, debugging, submission, and review.

To know more, visit Huawei’s Quick App resources.

We thank Huawei for sponsoring XDA. Huawei had minimal involvement in the creation of or the content within this article. In particular, they were consulted for fact-checking. Any opinions expressed are those of the author. Our sponsors help us pay for the many costs associated with running XDA, including servers, developers, writers, and more. While you may see sponsored content alongside Portal content, all of it will be clearly labelled as such. The XDA Portal team will not compromise journalistic integrity by accepting money to write favorably about a company. Our opinion cannot be bought. Sponsored content, advertising, and the XDA Depot are managed by our marketing director and not the editorial team.

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Hands-on with the ASUS Chromebook Flip C436 and Samsung Galaxy Chromebook – Two High-End Laptops with Chrome OS

While smartphones tend to get a lot of attention at CES, the show typically has many, many more laptops. This year, we saw a couple of high-end Chrome OS laptops from ASUS and Samsung at the show. These two manufacturers have built some of the best Chromebooks over the last few years. The ASUS Chromebook Flip C436 and Samsung Galaxy Chromebook look to continue that. Both laptops have been included in Intel’s expanded Project Athena program as well, which is for thin, light laptops with high-end Intel processors and specs.

ASUS Chromebook Flip C436

The Chromebook Flip C436 is a follow-up to the Flip C434 from last year. It’s not a huge upgrade year-over-year, but it continues ASUS’ line of excellent Chrome OS devices. As the name implies, this is another Chromebook with a display that can flip around to be used as a tablet.

Chromebook Flip C436
CPU Intel® Core™ i7-10510U Processor
Intel® Core™ i5-10210U Processor
Intel® Core™ i3-10110U Processor
Display 14-inch four-sided NanoEdge display with only 4.9mm slim bezel and 85% screen-to-body ratio
OS Chrome OS
Graphics Intel® UHD Graphics
Main memory LPDDR3 8GB/ 16GB (2133MHz)
Storage 128GB/ 256GB/ 512GB PCIe Gen3 x2 NVMe M.2 SSD
Wireless Dual band Wi-Fi 6 (802.11ax)
Bluetooth® 5.0
I/O 2 x USB 3.2 Gen 1 Type-C (Full function)
1 x micro SD card (up to 2TB extension)
1 x audio jack COMBO
Battery 42WHr battery Li-Polymer, 3 cell
Dimensions 319.54 x 205.3 x 13.76 mm
Weight 1.1kg

This year, the Flip C436 features a slightly thinner and lighter magnesium alloy body, which ASUS says is the thinnest and lightest 14-inch Chromebook. The 14-inch display is a 1080p touchscreen with 16:9 aspect ratio. Under the hood, the laptop is powered by Intel’s 10th Gen processors and you can go up to the Core i7 with 16GB of RAM and 512GB SSD in the top model.

The thinness is really the striking feature of this laptop. When you turn it to the side you can really get a feel for how thin this thing is. Coming in at just 2.4 pounds and 13.7mm in thickness, the Chromebook Flip C436 is a great option for a light and fast backpack laptop. ASUS did not announce pricing at CES, but we expect the low models to start around $600.

Samsung Galaxy Chromebook

The Samsung Galaxy Chromebook is a similar story to the Chromebook Flip C436. This is a very thin and lightweight Chromebook with Intel’s 10th Gen processors. The Galaxy Chromebook falls in Samsung’s series of Galaxy Book laptops, most of which are powered by Windows 10. The Galaxy Chromebook has a lot in common with premium Windows laptops.

Galaxy Chromebook
Dimensions 302.6 x 203.2 x 9.9mm
Weight 1.04kg
OS Chrome OS
Display 13.3” 4K AMOLED Display (3840×2160), Touch Screen
CPU Intel® 10th generation Core™ Processor
Graphics Intel® UHD Graphics
Memory Up to 16GB (LPDDR3)
Storage Up to 1TB SSD
WLAN Wi-Fi 6 (Gig+), 802.11 ax 2×2
Camera / Mic 1MP (Front), 8MP (on Keyboard deck)
Internal Digital Dual Array Mic + Mono Mic
Audio Stereo Speakers (2W x 2)
Pen Built-In Pen
Security Fingerprint
Keyboard Backlit
Material Aluminum
Ports USB-C (2) | 3.5pi HP/Mic | UFS/MicroSD Combo
Battery 49.2Wh (Typical)

The headlining feature of the Galaxy Chromebook is the display. Samsung has equipped this Chromebook with a 13.3-inch 4K AMOLED display, which is undoubtedly one of the best you can get on a Chrome OS device. The display is a touchscreen and it can be flipped all the way around. That display is housed in a very thin 9.9mm body that also includes a stylus. The stylus is much longer than a Galaxy Note S Pen and it can slide into the body, which is always a huge plus.

In terms of performance, the Galaxy Chromebook has the 10th Gen Intel Core i5 processor, up to 16GB of LPDDR3 RAM, and up to 1 TB of SSD storage. Also, if you’re interested in flashy colors, the Galaxy Chromebook is available in a bright red (as shown in the video and photos). All of these high-end specs come at a price of $999.


These two Chromebooks have a lot in common as they are both pushing the “premium Chrome OS’ segment. The Samsung Galaxy Chromebook has the obvious edge in terms of display quality, but ASUS has put together a very solid package for a more affordable price. If you need a Chrome OS device, it’s hard not consider both of these laptops.

The real question is do premium Chrome OS devices have a place in the laptop market. Do you need to spend $1,000 on a Chromebook when you can get a Chrome OS laptop that performs perfectly well for half the price? High-end specifications are more important on a Windows device as it can do more intensive tasks. Do you think it’s important to have these premium features in a Chromebook?

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Exclusive: Here are the new camera features in the Samsung Galaxy S20+

Next month, Samsung will be launching the new smartphones in its Galaxy S line up. Previously believed to be the Galaxy S11, we now know that the devices will be called the Galaxy S20 series. Thanks to a series of images shared with us by an anonymous source, we got our first real-world look at the S20+. Just inspecting the images alone, we can tell there are at least 4 cameras on the rear and 1 camera on the front. Thankfully, our source also walked us through some of the new camera features on the Galaxy S20+. It is rumored to launch with one of the best modern camera setups on a smartphone. We have a little more info on the camera setup and all the features.

Samsung Galaxy S20 Forums ||| Samsung Galaxy S20+ Forums

Megapixels and Sensors

  • Main Camera: Sony IMX 555
    • 12MP 1.8μm pixel size
  • Secondary Camera: Samsung ISOCell S5KGW2
    • 48MP
  • Tertiary Camera: Samsung ISOCell S5K2LA
  • Quaternary Camera: Unknown
  • Front Camera: Sony IMX 374
    • Same 10MP sensor as the Galaxy S10/Note 10
    • Supports 4K 60fps video recording

The first thing to note is the main camera resolution. It is likely going to be the 12MP 1.8μm sensor that was recently mentioned by @UniverseIce on Twitter. This sensor is the Sony-made IMX 555, a currently unreleased sensor. Notable leaker Ishan Agarwal further reiterated the thought that the 12MP 1.8μm sensor will be the main sensor. That leaves the rumored 48MP sensor that is allegedly part of this camera setup. We can confirm it is indeed there, but we are not entirely sure what it will be used for, though.

Samsung Galaxy S20+

What we couldn’t confirm was the existence of a macro lens or a 108MP sensor. The camera app did not present access to 108MP camera output or a macro mode. This software is, of course, pre-release, so it could just be missing, but the more likely explanation is that the device just doesn’t have these sensors. Only the highest-end Galaxy S20 Ultra is rumored to have the 108MP sensor, so its lack of an appearance on our source’s S20+ is ultimately not that surprising.

Video Recording

We previously reported that Samsung is working on 8K video recording, as evidenced by code and strings we found in the Samsung Camera app. Now we can confirm that 8K@30fps video recording is indeed present on the Galaxy S20+, to say nothing of the other models in the lineup. I know some cinematographers will be annoyed there is no option to change between 30fps and 24fps, but in my view, Samsung made the right decision locking it into 30fps, the best frame rate for recording video. Unfortunately, our source was unable to test slow motion on their Galaxy S20+ as it crashed upon opening.

Samsung Galaxy S20+

As for other resolutions and capabilities of the phone, the Galaxy S20+ will be able to record in 4K 60fps with video stabilization (likely both OIS and EIS) for both the front and rear cameras. It doesn’t seem like the Galaxy S20+ will support 4K 60fps HDR video, though. 8K 30fps video also will not support HDR, but that’s to be expected at that resolution.

Samsung will also be bringing the zoom-in mic from the Galaxy Note 10 to the S series with the Galaxy S20+. Zoom-in mic is a neat gimmick Samsung added that allows the audio to match the frame you are recording. It would make it so as you zoom in while filming, the audio would also “zoom in” to focus on your desired subject.

Smart Selfie Angle

Along with the capabilities, Samsung will be introducing a new intelligent feature called “Smart selfie angle.” This will detect how many people are in the frame and switch to the wide-angle mode on the selfie camera. This suggests that the single front-facing camera will have a wide-angle lens that normally crops to less wide of an angle. This is the same system Samsung used for the S10 and Note 10.

Single Take Photo

As for camera modes, the Galaxy S20 has a couple of new camera modes we had previously talked about. The first new mode is called “Single Take”. This will basically make you pan your phone around an environment as the phone automatically takes pictures and videos. This mode will also work for selfies. Below you can see a demo of the mode taken by my source. It looks at the scene and will take a bunch of photos and videos. It will then recommend a few and show you the best shot. It even has a custom UI in the gallery.

Pro Video

The other mode is “Pro Video”. This will basically let you use the pro mode settings while taking videos. We don’t have any images or videos of the phone in Pro Video mode because the new mode crashed on our source’s pre-production model.

No Director’s View?

One of the more exciting features that appear to be missing is the Director’s View. Director’s View is a mode designed for video directors. The idea of the mode was to be able to have the phone record out of multiple lenses and be able to automatically track your subject. We first saw evidence for this feature in strings we found in the Samsung Camera app, but the feature isn’t present on our source’s S20+ pre-production unit. This doesn’t mean it won’t ever be on the phone, but it possibly won’t be available at launch.

Camera Setup

As for the camera setup, we can see a total of 4 sensors, though there are actually 6 holes on the rear. On the left, we have 3 camera sensors. These are likely the telephoto, main, and ultrawide cameras. On the right, we have the 4th unknown sensor. Under that, we have a small hole. According to my source, this is a microphone hole that will be used for better audio quality and the zoom-in mic feature. We can also spot the camera flash. According to my source, this flash is basically unchanged from the flash module on the S10 and Note 10.

The camera setup on the Galaxy S20+ looks like it’ll produce superb photos and videos. I am personally excited to get to check out this phone at Samsung Unpacked on February 11th. What about you?

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Microsoft Launcher 6.0 previews a brand new UI, prepares for Surface Duo

Surprisingly, Microsoft has slowly developed one of the best Android launchers. The popular launcher was called “Arrow” until it was rebranded to “Microsoft Launcher” back in 2017. Since then, it has seen several major revisions. The latest update brings more big changes in key areas and readies the launcher for the dual-screen Surface Duo.

Microsoft Launcher version 6.0 is available now as a public preview. This update features a new UI that appears to be what we saw on the aforementioned Surface Duo. The home screen can now be used in landscape mode and it includes new icons, widgets, and some key areas have been completely rewritten. The activities area, app list, dock, and search UI, in particular, have been revamped.

The light and dark modes have been tweaked in this version and Microsoft is also saying it should have better memory performance. Microsoft Launcher 6.0 is now a beta release as it has its own Play Store listing as a “Preview.” So if you’re currently a beta tester, you’ll need to install this app separately. There are some bugs to be expected and some areas are a bit rough around the edges. If you’d like a sneak peek at what the Surface Duo launcher will feel like, give this a try.

Microsoft Launcher Preview (Free, Google Play) →


Source: Windows Central

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Exclusive: Download some of the Samsung Galaxy S20 Wallpapers

The Galaxy S20 is launching in just a few weeks. A lot of information about the phone has leaked, but that doesn’t mean everything. For example, the wallpapers. We usually don’t see those until the official renders leak or the device launches. Luckily, we have access to a few of the wallpapers launching with the Galaxy S20. There are 8 wallpapers and 2 videos that Samsung will be including with the Galaxy S20 series, and all 10 are available below.

Below are just a few of the wallpapers we were able to get our hands on. Our source was able to send us a picture of the Galaxy S20 and as you can see, there are a lot more wallpapers. These wallpapers all look very good. The thing about Samsung wallpapers is that they usually match the colors of the phone. The colors of these wallpapers are pink, blue, black, and white. This likely means we are getting Galaxy S20s in all 4 of those colors.

These are interesting wallpapers and aren’t really similar to any Samsung wallpapers we’ve seen before. The first three wallpapers posted above look like a tree with leaves of feathers while the last one looks like air bubbles underwater. All four wallpapers look fantastic.

The download link below contains the 8 wallpapers posted above in the full 3200×3200 resolution. If you have a Samsung phone, you can actually add the included videos as your lock screen animation to mimic the S20. The wallpapers are a large enough size so they’ll look great on any device.

Galaxy S20 Wallpaper Download

These wallpapers are really great looking and will make pretty much any phone look amazing. It also gives you a little taste of the device before the official release on February 11th. If you want to check out a little more information on the Galaxy S20+, you can see our exclusive live images of the Galaxy S20+ 5G. 

Samsung Galaxy S20 Forums ||| Samsung Galaxy S20+ Forums

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MediaTek announces the Helio G70 and Helio G70T for budget gaming smartphones

Gaming smartphones have become a growing trend in the past few months. Naturally, as mobile games improve and become closer to the ones we normally play in our consoles and our computers, the hardware also needs to adapt and improve. Qualcomm and MediaTek are two companies that have put out chips optimized for gaming smartphones, such as the Snapdragon 730G and the Snapdragon 765G in the case of Qualcomm and the MediaTek Helio G90 and G90T in the case of MediaTek. I personally had a go with the Helio G90T with the Redmi Note 8 Pro and found gaming performance to be as good as it can go. Now, MediaTek is releasing the Helio G70 and G70T chipsets made for budget gaming smartphones.

Compared to the Helio G90T, it’s clear some corners have been cut here and there, which is denoted by the lower number in its name. Its big cores are Cortex-A75 instead of Cortex-A76, and they’re clocked up to 2.0 GHz. The smaller Cortex-A55 cores remain the same, yet they’re underclocked to 1.7 GHz instead of the 2.0 GHz clock in the Helio G90T. The octa-core setup remains identical. Although MediaTek’s website doesn’t make it clear, the Helio G70T is likely manufactured in the same 12nm FinFET process as its higher-end counterpart. The SoC also features MediaTek’s HyperEngine technology which is meant to enhance gaming performance.

The MediaTek Helio G70T also features support for up to 48MP cameras and 1080p displays–likely some of the corners cut. It also doesn’t feature 5G support, although to be fair, that’s likely only limited to MediaTek’s Dimensity chipsets right now. Overall, though, it doesn’t seem much different from the Helio G90T, with some underclocked cores being among the only differences. We shall see the real world differences when devices with this processor are officially released, however, but we expect it to deliver similar performance to Qualcomm’s latest Snapdragon 600 series processors or the Snapdragon 710.

mediatek g70t


Source: MediaTek

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