Facebook services across Europe are being disrupted this morning, causing users of Facebook itself, Facebook Messenger, and its sister services Instagram and WhatsApp to throw up error messages when attempting to post. It’s also understood that mobile users are finding the app crashes when it encounters whatever is causing the problems. The outage seems to be affecting users in the United Kingdom and the bulk of mainland Europe, with reports as far west as Portugal and as far east as Romania. Incidents have also been reported in the Middle East, India, some parts of South East Asia, and Australia too.
Down Detector shows a massive spike in reports from around 0900UK/0400ET today, across all four services:
At the time of writing, there has been no other acknowledgment from Facebook that the problem exists on any of its social media pages and as such, we’ve got no information on the cause of expected duration. It should be noted that users can access the site, but attempting to post throws up a variety of error messages.
The fact that the footprint of reports from Down Detector is almost identical for all four services, suggests that this is some sort of data center issue, though we cannot confirm that at this time.
The outage comes just hours after 48 US States announced a class-action lawsuit to force the breakup of Facebook, including the disposal of Instagram and WhatsApp.
We’ll keep an eye on this and update you when we have some further information.
One of the most popular MOBA titles for PC, League of Legends is expanding its reach on mobile. Riot Games had announced last year that League of Legends: Wild Rift, the game’s fresh avatar made for mobile players, would be rolled out in 2020. While the game seems to be accessible in open beta for players in certain Asian regions, a large number of countries will be getting access today. Riot has listed names like Vietnam, Oceania, Taiwan, Turkey, Russia, the Middle East, and North Africa. Certain west European countries have also started getting access, which means that the entire region should be able to play the game sooner than later.
Here are the regions from the first phase, where access is already available:
In case the open beta is not available in your region, you could consider sideloading the APK and the OBB files. However, you would need to VPN into a supported region to play and as we know, using a VPN isn’t advisable for a game like this since the server ping and consequent lag will hamper your gameplay experience.
To mark the occasion of the launch in the above-mentioned regions, Riot Games has also announced a special event. “On December 10 at 0200 PT, we are rallying the world for the biggest Baron battle in history, with players across the planet uniting in a YouTube Livestream to face off against everyone’s favorite ancient, Void-born, acid-spitting, river monster.” To take part in the battle, one just needs to attend the Livestream. Participants will be able to play the game by typing in the chat with [1], [2], [3], and [4] allowing you to attack and use other abilities.
League of Legends: Wild Rift is based on the same concept as the PC version. Players get to compete in matches that last anywhere from 15 to 20 minutes where they need to work in teams to achieve a victory condition, for instance destroying a core building in the enemy team’s base after bypassing a line of defensive structures called turrets, or towers. It was reported last year that Tencent would be working with Riot Games in the development of League of Legends: Wild Rift since it owns 100% stakes. Tencent already has an adaptation of the game called Wangzhe Rongyao (Honor of Kings) for mobile gamers in China which is one of the most popular and highest-grossing mobile games. Having said that, it seems that Riot is going to be the worldwide publisher for League of Legends: Wild Rift while Tencent would be given publishing rights in China. Even the official Google Play Store app listing highlights the developer as Riot Games.
The Galaxy Note 20 Ultra is here, and as you might expect, a flagship specs list means a premium price tag. The Galaxy Note 20 launched at $999 in the US, while the Galaxy Note 20 Ultra launched at $1,399. But, different retailers want to get your money for this premium device, and that means you can save big, depending on where you go!
We’ve rounded up all the best deals for the Galaxy Note 20 Ultra, including hefty trade-in bonuses and ways to save on multiple devices.
Where to buy the Samsung Galaxy Note 20 Ultra in the US
One of the biggest phones of the year is going to be available through every major carrier and most major retailers across the world. In the US, the Galaxy Note 20 Ultra is available at the three biggest carriers (Verizon, AT&T, and T-Mobile), and available unlocked from Samsung, Amazon, and Best Buy. If you’re interested in the Galaxy Note 20 Ultra but live in India, you can check our round-up for the region!
Best Unlocked Galaxy Note 20 Ultra Deals in the US
If you don’t want to be tied to a particular carrier, you can pick up the Samsung Galaxy Note 20 Ultra from three major retailers: Amazon, the Samsung Store, and Best Buy. As time goes on, you should see the Note 20 Ultra start to become available at other retailers, too!
Amazon
If you want the most purchasing ease, then Amazon is the way to go. Right now, you can save $250 on the Galaxy Note 20 Ultra with them, and pay for it over 18 months if you have the Prime Rewards Visa. It’s also available for Prime Shipping!
Looking for the easiest way to buy the unlocked Galaxy Note 20 Ultra? Look no further than Amazon, with two-day Prime shipping and a financing option for Prime Rewards Visa cardholders.
Of the unlocked phone options, the Samsung Store has the best deals. You can get up to $750 in trade-in credit with an eligible phone. Also, with Samsung Financing, you can finance the Galaxy Note 20 Ultra over 36 months at 0% APR, giving by far the lowest monthly payments out of all the retailers. It’s a good option if you plan to hold onto the phone for a while!
You know what will take the sting of a $1,300 Ultra pricetag? Up to $750 off in trade-in value! Samsung has the best of the trade-in deals around, so if you have a relatively new phone, they're your best bet.
If you activate your Galaxy Note 20 Ultra with Best Buy, you can save big if you activate today. If you want an unlocked phone, you can save $300. However, if you go with any of Best Buy’s carrier options (AT&T, Verizon, or Sprint), you’ll save even more! Since you’ll probably be going with one of these carriers even with an unlocked phone, it’s a pretty good deal.
If you want to save on the Galaxy Note 20 Ultra and don't have a trade-in, Best Buy will give you a small discount for activating at time of sale. You can get $300 off for an unlocked phone, or save $450 with Verizon!
If you have a US carrier in mind for your phone, you can get some great Galaxy Note 20 Ultra deals from Verizon, AT&T, and T-Mobile. Some of these deals are even better than the unlocked Galaxy Note 20 Ultra deals, depending on what you’re looking for!
Verizon
Verizon, as usual, has a whole slew of deals you may (or may not) be able to take advantage of, including trade-in credit, gift cards, and more. Here’s the breakdown:
Get up to $550 off with trade-ins
Get a $400 Verizon e-Gift Card when you switch from another carrier to Verizon
5G UW access for free
12 free months of PlayStation Plus and PlayStation Now
If you’re switching to Verizon, you’ll get the best deals, but there is something there for even current Verizon customers to take advantage of!
Get the full power of Verizon's 5G mmWave network with the Galaxy Note 20 Ultra, and there are a variety of discounts to take advantage of. Expect great coverage and blazing fast speeds when you're in a mmWave 5G area!
For AT&T, both new and existing customers can get up to $700 in trade-in value if they pick an Unlimited data plan. Samsung’s trade-in program comes close, but AT&T wins for the best trade-in deal for the Galaxy Note 20 Ultra! Additionally, when buying any Samsung phone, you can save $50 on the Galaxy Buds Live at check-out.
AT&T's $700 in trade-in credit beats even Samsung's trade-in values. If you're looking to change or sign up with a new carrier, AT&T may be your best choice!
No matter where you end up going after all, we can be sure that you’ll enjoy the Galaxy Note 20 Ultra. We enjoyed the phone in our review, and our long-term camera review also gave the Note 20 Ultra a good score. This is the phone to get from Samsung, and we hope that you catch a good deal!
Alongside the regular Mi 10 and Mi 10 Pro flagship smartphones, Xiaomi also offers more affordable variants in each lineup. The Mi 10T and Mi 10T Pro are great options for budget-conscious consumers who want a similar experience to the flagship Mi line without sacrificing much. The Redmi K30S sold in Xiaomi’s home country is in fact a rebranded edition of the Mi 10T, albeit the memory configuration of the Chinese variant is slightly different.
In case you have brought either of these phones and want to start tuning the stock kernel or port TWRP, then you will be happy to know that Xiaomi has released the kernel source code for the Linux kernel binaries that ship with each phone’s respective Android 10 releases.
The Xiaomi Mi 10T and Mi 10T Pro are very similar devices, sharing pretty much every specification other than the primary rear camera and the slight difference in weight because of this change. As a result, they even share a common firmware, backed by a unified kernel source. You can find the kernel tree for the device duo under the “apollo-q-oss” branch of the Xiaomi’s Github repo.
Apart from Xiaomi, Nokia has also updated their official “Open source releases” page with the kernel source code archive for the Nokia 5.3 (code-name “captainamerica_sprout”). Matter of fact, this is the first kernel source release corresponding to a fourth generation HMD Global device — categorized by the “x.3” moniker.
A kernel source release with a proper commit history is quite helpful for the aftermarket development scene. The modding community can fiddle with the code and improve the overall performance of the device by patching the stock kernel. Moreover, such releases also help developers to port popular custom ROMs (e.g. LineageOS) for the device which, in turn, benefit users who aren’t satisfied with the stock ROM.
A recent update for Google’s Carrier Services app seems to have broken SMS services for several Android users. According to recent posts on various social media platforms, the issue seems to affect devices from almost all Android OEMs, and it prevents users from sending or receiving text messages. Even when users are able to send a message, they’re experiencing delays of up to 30 minutes before the message actually goes out.
While we’ve spotted several complaints on Reddit and other forums, we’re yet to see any response from Google or smartphone manufacturers on the matter. However, as a recent report from Android Authority points out, uninstalling the Google Carrier Services app seems to fix the issue temporarily.
In case you’ve been facing issues with SMS services on your phone, you can try uninstalling the Google Carrier Services app. To do so, head over to the My Apps and Games section on the Google Play Store, locate the Carrier Services app and then tap on the uninstall button. Once the app is uninstalled, reboot your phone for the changes to take effect, and you should be able to send and receive text messages after that.
However, before you go ahead and uninstall Google Carrier Services from your device, do note that the app enables the latest communications services and features in the Google Messages app. So, you’ll not be able to use any of these features until you reinstall the app.
Fortunately, Google has pushed an update for the app today with several bug fixes and stability improvements. While we can’t confirm if the latest update addresses this issue, you can try installing it on your device and check if it resolves the issue. If you haven’t received the update yet, you can download the signed APK from APKMirror by following this link.
Back at CES 2018, Samsung showcased its first MicroLED TV called The Wall. The 146-inch TV made use of a system of configurable modules that required professional installation, and you couldn’t just pick one off the shelf, even if you had enough cash to purchase the TV in the first place. Then, at CES last year, the company showed off two more models in different sizes, but they also used the same modular design. So, once again, you couldn’t just pick one up at your nearest retail store and mount it on the wall yourself. However, this changes with Samsung’s latest 110-inch MicroLED TV.
Samsung’s new 110-inch MicroLED TV is the company’s first model to offer the stunning MicroLED experience in a traditional TV form factor. It makes use of a new surface mounting mechanism and a new production process derived from the company’s semiconductor business that simplifies mass-production of MicroLED screens as small as 110-inches for home installation. Samsung claims that these innovations will allow the company to produce even small MicroLED displays in the future, which should give more users the chance to experience the new display technology.
The 110-inch model is capable of displaying 4K HDR content, and it uses micrometer-sized LED lights that can last up to a decade. The TV includes a Multi View feature that can display up to four sources of content at once on split screens that can be up to 55-inches in size. Furthermore, the model comes with 5.1 surround sound capabilities and an innovative feature that can track objects moving on the screen so that it can project sounds to follow them.
Currently, Samsung’s 110-inch MicroLED TV is only up for pre-sale in South Korea. However, the company plans to bring the TV to more markets in the first quarter of 2021. Samsung hasn’t released any pricing information for the TV for now. We’ll update this post with all relevant information as soon as it’s revealed.
In case you’re not familiar with MicroLED technology, here’s a quick rundown of its features and benefits over OLEDs:
MicroLED panels, much like OLEDs, are self-emissive and don’t require a backlight. However, they use tiny non-organic LEDs that offer several benefits over the organic light emitting diodes found in OLED panels.
Thanks to the non-organic LEDs, MicroLED panels offer a significantly better lifespan (up to 100,000 hours of continuous use), and they don’t suffer from burn-in issues.
MicroLED panels are also significantly brighter than OLEDs, with a peak brightness of 4,000 nits in the first commercially available models. That’s four times higher than the peak brightness offered by current OLED displays. Samsung also claims that MicroLED panels will be able to go as high as 10,000 nits in the near future.
MicroLED panels are much thinner than OLED panels, as they don’t require a color filtering layer. This means that MicroLED TVs can have significantly slimmer bezels and exceptional thinness in comparison with OLEDs. The lack of a color filtering layer also results in better power efficiency, as the panels can get brighter without requiring as much power.
Despite probably being judged as one of the worst years of the decade, 2020 couldn’t have been a better year for gamers. Apart from new PC gaming hardware from Sony, NVIDIA, and AMD, Microsoft’s newest generation of gaming consoles, the Xbox Series X and the Xbox Series S, are also here. The Xbox Series X is the most powerful Xbox ever, while the younger sibling, the Xbox Series S, focuses on democratizing the gaming experience rather than just packing in brute power.
The Xbox Series X was first leaked back in early 2019, and Microsoft officially confirmed that it is working on a new console during E3 2019. During that time Microsoft had given it the codename “Project Scarlett,” while its final name and design as Xbox Series X was confirmed in December. Nobody was really expecting a version lower than the Xbox Series X until August 2020, when there was a strong rumor for the Xbox Series S which was quickly followed by a confirmation by the company in September 2020. Both the consoles were officially released on November 10 and are now available for purchase globally.
There has been a huge demand for chipsets this year, especially since a lot of major tech companies have moved to the 7nm architecture. There were also rumors that TSMC, which is one of the biggest suppliers of chipsets for big names including AMD, Apple, and Qualcomm, is “struggling to meet this demand for 7nm chips.” Hence, stocks for GPUs, as well as gaming consoles, have been limited around the world. In short, if you’ve managed to get your hands on one, consider yourself lucky.
Having said that, Microsoft sent us over one, and here’s our review of the Xbox Series S.
Specifications
Features
Xbox Series S
CPU
Octa-core AMD Zen 2, 3.6GHz (3.4GHz with multi-threading)
GPU
1.565GHz clock speed, 20 compute units, 4 TFLOPs
Memory
10GB GDDR6
Internal storage
512GB SSD
Storage expansion
1TB expansion card
External storage
USB 3.1 external HDD support
Optical drive
Not available
Resolution support
1440p at 120Hz refresh rate, upscaling up to 4K 60Hz refresh rate
Connectivity
3x USB 3.1 Gen 1 Type-A ports
HDMI 2.1
802.11ac dual-band wireless
1Gbps Ethernet
Audio
DTS 5.1
DOLBY Digital 5.1
Dolby TrueHD with Atmos
Windows Sonic
Dimensions
275mm x 151mm x 65mm
Weight
1.93kg
Price
$299
About this review:Microsoft sent us the Xbox Series S for review. This review has been written after about 25 days of regular use. Microsoft had no input into the contents of this article.
Design
While the Xbox Series X goes for a completely new monolithic tower design, the Xbox Series S is basically a slimmed-down version of the Xbox One S. It continues to have a white and black color scheme, and that round grill that looks like a speaker is a vent to exhaust all the hot air. If you compare the Xbox One S with the Series S side by side, you would know that the previous-gen model had a similar vent but with a different finish on top. Overall, the Xbox Series S is quite compact. I was actually quite surprised at the size when I unboxed it. No wonder Microsoft calls it the smallest Xbox they have ever made.
You can keep the console horizontally, or just make it stand tall as there are rubber feet on both sides. Of course, you need to make sure that you are not blocking the round exhaust vent. I absolutely love the minimalistic design on the Xbox Series S. Not that the larger Series X looks bad, but there’s something about clean aesthetics that just makes me want to own one for myself.
The Xbox Series S is a subtle yet classy looking machine
At the front, you get a single USB Type-A port, and a controller sync button on the left while the discrete power button is on the right, which has a white LED underneath. The top and bottom of the console have round perforations for improved airflow and at the back, you get all the ports. The port selection is similar to the Series X including two USB Type-A ports, an HDMI 2.1 out port, an ethernet port, a storage expansion slot, a Kensington lock port, and the standard dual-pin power port. You don’t get an HDMI input this time so you cannot hook it up with an external device like a TV box.
Unlike the PlayStation 5, which looks like a futuristic spaceship of sorts, the Xbox Series S is a subtle yet classy looking machine. There is a bit of retro and modern design language packed into a tiny package, which in my opinion makes it the best-looking console this year.
Xbox Wireless Controller
Along with the console, you get the new Xbox wireless controller, which looks similar to the last generation, but with very minor changes. The Xbox Series S Controller gets a white finish, unlike the black one that you get with the Series X. The top part of the controller has a smooth finish while the bottom part, including the grips, has a textured finish. The shoulder triggers also get the textured finish, and honestly, I like how it brings a comfortable grip and feel. The D-pad is now ‘hybrid’ having a more circular design that feels more ergonomic and should offer accurate inputs even for diagonals. There is also a new share button right in the middle that allows you to take screen-grabs in a jiffy.
This controller is backward compatible, meaning that it can be used with the older Xbox One consoles. Similarly, you can use the existing Xbox wireless controller with the new Xbox Series S or the Series X, as it’s forward compatible. You still get AA batteries with the new controller, which can be both a pro and a con, and a USB Type-C port for wired connections. There is the option to swap out the batteries for a rechargeable pack just like the last-gen controller, which essentially means an additional cost of about $25 (₹ 1,818).
The Controller does not have any significant difference as it mostly works and feels the same way
Microsoft claims that there has been some improvement in terms of latency as it now uses Bluetooth Low Energy (BLE) and Dynamic Latency Input (DLI). Overall, there isn’t any significant difference as it mostly works and feels the same, which is not bad news as the existing controller was pretty good on its own. While I personally prefer the keyboard and mouse combo over a controller, I actually had fun using the controller on the Xbox Series S. I did not notice any sort of lag, and it instantly connects to the console as soon as you power it on.
Hardware
The Xbox Series S comes with a custom octa-core processor made by AMD based on its Zen 2 architecture. It is clocked at 3.6GHz and with multi-threading, it can go up to 3.4GHz. It comes with 10GB of DDR6 memory while the graphics are handled by AMD’s RDNA2 GPU capable of 4-teraflops performance making use of 20 compute units at 1.565GHz. For storage, there is a 512GB NVMe SSD out of which only ~364GB is actually available for the user. The console does come with a proprietary storage expansion slot, and extra storage is going to be a must if you are going to invest or already have a large library of games from your previous generation Xbox console. Of course, you also get support for external hard drives and SSD, but at the cost of relatively slower speeds.
While these specs are a big jump over the Xbox One S, the Xbox Series X dominates them all, specifically in the graphics department. Microsoft promises 4K gaming with up to 120fps on the Series X that can be pushed up to 8K resolution at lower frame rates. The Xbox Series S on the other hand is optimized for 2K (1440p) gaming at up to 120fps but can offer dynamic resolution going up to 4K. Thankfully, there are some well-appreciated features that are common to both the consoles including ray tracing, support for Quick Resume, HDR as well as variable refresh rates (VRR). Both the consoles also offer similar audio features including support for DTS 5.1, Dolby Digital 5.1, Dolby TrueHD with Atmos, and Windows Sonic.
Setup and User interface
Setting up the Xbox Series S is a pretty simple process. Connect the power cord to the console and hook it up with your TV or monitor using the bundled HDMI cable. Next, press the power button on both the console and controller, and do make sure that you put the AA batteries in the controller. You will then be guided to download the Xbox app on your smartphone. The setup is pretty simple and straightforward there onwards. You can also download your older previous-gen games optimized for the Series X/S if you’ve previously owned an Xbox device.
Once you are done, you should see the Xbox home screen which should look familiar if you have owned or used any of the Xbox One consoles. It has a tiled interface that can be personalized using either color of your choice, a custom wallpaper, or the inbuilt dynamic wallpapers that were recently added with the latest November update. So yeah, make sure you download the latest update as well.
Another bit of advice, head over to the Settings and configure your TV/monitor settings to get the best experience. As in my case, I primarily used the console on my LG Ultragear GL650F 27-inch IPS monitor that comes with 1080p resolution, HDR10, and 144Hz refresh rate. As per the console’s configuration, I could run upscaled 4K at 60Hz or 1440p at 120Hz. This was possible thanks to the support for variable refresh rate on the console as well as the monitor.
The UI is easy to use and as you scroll down, you will see different sections including your most recent activity in the first row, followed by a dedicated row for My games and apps (all your downloaded games and app), while the third row includes Game Pass. You also get tiles for the Microsoft Store, Entertainment, Events, Microsoft Rewards, and so on. The Guide or the in-game overlay menu has been revamped and now offers improved sections and tabs that can be personalized as well depending on your usage.
Performance
We already know that the Xbox Series S is not as powerful as its elder sibling. But what kind of capabilities do you get out of the $299 console? Well, if you are only going to be hooked on next-gen games, then you might need to lower your expectations by a small bit. Microsoft does push its Smart Delivery feature, that ensures you always play the best version of the games you own for your console, across generations. However, this is going to depend on the console that you use. For instance, with its latest update that was released last month, Assassin’s Creed Valhalla includes new toggles for ‘Performance’ and ‘Quality’ modes. The Series S has the option of setting the Quality mode enables the game to run maximum resolution and graphic settings at 30fps. You can however get higher frame rates if you lower the resolution to 1080p, which wasn’t a huge deal for me since I was using the Series S with my 27-inch gaming monitor. On a 4K TV though, it did not look very impressive as one could easily tell the difference in quality. Though, the same game should run easily at 4K 60fps on the Xbox Series X with the Performance mode enabled.
A handful of Xbox One and previous-gen games do look impressive thanks to the various optimizations available on the Xbox Series S. For instance Gear 5 can run at 4K 60fps, and it actually felt really good in terms of graphics and texture quality. With the latest update, Microsoft has also added a feature where the game will show you a tag that denotes whether the game has been optimized for the new Xbox consoles. You can also check if the game supports HDR, which brings a massive improvement in terms of colors and contrast.
In short, expect a sort of mixed experience when it comes to actually gaming on the Xbox Series S. While you can play almost every single next-gen title on this console, you will not be able to experience them at their highest quality. A bunch of previous-gen games now look much better and run efficiently, so that plays out to the benefit of the Xbox Series S.
Expect a mixed experience when actually gaming on the Xbox Series S. While you should be able to play almost every single next-gen title on this console, you will not be able to experience them at their highest quality.
I do however appreciate how Microsoft has introduced some well-needed features. The most important one is Microsoft’s new Velocity Architecture. By utilizing the new custom NVMe SSD along with Hardware Accelerated Decompression, DirectStorage API, and Sampler Feedback Streaming, the Xbox Series S doesn’t show any signs of slowing down. Not only are the game load times much shorter, but the console itself boots up rather quickly. I was able to cold boot the Series S in about 20-22 seconds while powering on the console from standby mode hardly takes 4-5 seconds.
There was never an instance where I had to wait and think, “this is taking too much time.” The DirectStorage API and Sampler Feedback Streaming help in taking off the load from the CPU and improves the GPU usage by only rendering certain parts of the game assets instead of loading everything. Additionally, the use of an SSD has also enabled Microsoft to introduce the Quick Resume feature. Basically, this allows you to switch or resume playing a gaming title (almost) instantly where you left off, without having to load the entire game again. I was able to switch between 4-5 games at a single point in time, which in itself is a great achievement. The Series S manages to achieve all of this without being too loud. I was not able to hear the cooling fan at all even after playing games for a full hour. Yes, the exhaust vent does get warm, but it was pretty evident that the thermals on the console are in fact implemented well.
Game Pass and Apps
This was said to be a big weak point, especially when compared to Sony’s PlayStation 5, but the new Xbox consoles don’t come with any solid first-party gaming titles. Microsoft had only mentioned Halo Infinite, which is delayed, for now, leaving the new set of consoles with a clear disadvantage going against the Playstation 5. Microsoft’s Ace card is, however, the high and mighty Game Pass subscription. It gives you access to over 200 games that you can download and play on your console for a monthly fee of $10. This includes titles for the Xbox Series X/S, Xbox One, Xbox 360, and original Xbox. There is also the Game Pass Ultimate that additionally offers Xbox Live Gold, Xbox Game Pass for PC, EA Play, and access to Xbox’s Cloud Gaming service. The subscription lets you download and play any and all of these games as long as your subscription is active.
Game Pass Ultimate increases the number of games at your disposal at a fraction of the price of owning all of them
I believe that Game Pass Ultimate is a must, especially for owners of the Series S. Since there is no optical drive on this machine, you cannot purchase pre-owned games for cheap, meaning that you will largely be restricted to buying games as new and for their full sale value. Enjoying games then becomes a bit of a cost problem. Game Pass Ultimate remedies some of this, by increasing the number of games at your disposal at a fraction of the price of owning all of them, albeit as a recurring subscription. The titles within also get refreshed from time to time, so you do get fresh content too.
The Xbox Games Pass Ultimate is priced at $15 which is actually not a bad deal as you get access to a wide library of games without spending on each and every one of them. Of course, you need to be mindful of the fact that Microsoft adds and removes certain titles from time to time. Also, the internal storage on the Xbox Series S is just enough for 6-8 gaming titles, and on top of that, not every single game is going to be optimized.
When you are not gaming, you can use the Xbox Series S as your personal home media entertainment device. You get a wide variety of apps including Netflix Disney Plus, YouTube, YouTube TV, HBO Max, Apple TV, Spotify, Amazon Prime Video, Hulu, Twitch, and many more. Additionally, some of these apps will also support Dolby Atmos and take advantage of the HDR and Dolby Vision capabilities.
Backward compatibility on the Xbox Series S
Microsoft had announced that the Xbox Series X and the Series S would both offer backward compatibility with older-gen titles. One can expect as far as the original 2001 Xbox games as well as the Xbox 360, to run at an enhanced resolution. While the company had claimed that the Series S does have the capability to upscale a game to 1440p resolution with some performance benefits, it will solely depend on the developers to update their respective games. As for Xbox One titles, the Series X can benefit from Xbox One X enhancements while the Series S can capitalize on the performance of the Xbox One S titles. This means that the new console will offer increased resolution in games that use dynamic resolution scaling, alongside improvements in texture filtering quality. With features like Auto HDR and ray tracing, most of your older supported games will offer an enhanced visual experience, even if they don’t natively support high dynamic range. Additionally, the Series S will be able to run select Xbox One titles at double the frame-rate. You can check out the entire list of backward compatible games over here.
Xbox Series S: Verdict
We’re going to be frank: the Xbox Series S is not meant for someone who wants the highest gaming performance with the best graphics at 4K resolution, and Microsoft has another product in store for people that chase this goal. The Xbox Series S makes sense only if you are a gaming enthusiast who wants to experience the latest gaming titles and all your streaming services in a neat and sleek-looking package. There are two primary issues with the Series S – the 512GB SSD and limited performance for next-gen games. You can tackle the first issue by investing in a $220 storage expansion card or maybe an external SSD, but that seems pointless as you can just pay $200 extra and get the Xbox Series X, which will basically solve both of the above-mentioned problems. There is no optical drive on the Series S too, but for someone like me who doesn’t indulge in physical copies at all, it hasn’t been a huge issue. There’s no going around the limitations in performance, other than by opting for the bigger and better console.
It might seem like the Xbox Series S is not worthy of your money. However, at $299 as its retail price, the Series S is basically the perfect console for new and younger gamers, or for someone who doesn’t have or want to spend extra on a 4K television, or maybe someone who just has a very tight budget. It doesn’t natively support 4K resolution, but it does include some of the features that are available on the more expensive Series X including upscaling capabilities along with faster game load times via the NVMe SSD. There are also a bunch of software implementations that the Series S borrows from its elder sibling including enhanced ray tracing, HDR, and various other optimizations that make the overall experience worthy, if not the best in this world. There is clear room for improvement, and Microsoft does not hide that as these form the selling points for the Series X, but even then, the gaming experience is enjoyable. Just keep your expectations grounded and get pleasantly surprised. Also, one should not forget, that the PlayStation 5 also comes in a non-optical drive or Digital Edition which is just about $100 more than the Xbox Series S. But unlike the cheaper Xbox console, the PS5 Digital Edition does not compromise on hardware and is as powerful as the regular version that comes with an optical drive. Of course, getting your hands on the new PlayStation 5 is as difficult as the new Xbox consoles.
The Xbox Series S is the more affordable console from Microsoft this year that promises some of the next-gen features and capabilities in a small package.
There’s another problem, one that affects all of the new gaming hardware that has come out in the past few months. If you actually want to go and buy the Xbox Series S, chances are that you will not find it that easily. The few stores that do have the console in stock, seem to be selling it at an inflated price going up to $500-$600. In my opinion, you shouldn’t be paying that kind of money, especially for the less powerful Series S. My advice is to hold on and wait for it to restock on websites like Best Buy that are actually selling the console at its listed price of $299. For that price, the Xbox Series S makes sense for gamers who are just about getting started in their gaming journey.